Monday, 20 January 2014

HA4 Task 1 - Applications of 3D

In this segment of my assignment I will be discussing: 

  • How 3D is used by the interactive media and computer games industries
  • Examples of work produced using 3D modelling across a range of industries
  • The application of 3D in games, TV, film, education, web, medicine, mathematics, engineering, architecture and product design.



Games
As we live in the 21st century, the use of 3D in games is pretty vital. 2D games do still exist though are not as popular as 3D because they lack realism and the high standard of graphics people or used to today. The use of 3D in games, started in the 5th generation of gaming when Monster Maze was released in 1982 for the Sinclair ZX81 2 console. This game was not as popular as you might have thought when it was released, though that was because the use of 3D in games was fairly new and there were already many other popular 2D games out at the time.
3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must explore the maze in an attempt to survive, viewed from the first-person perspective, and escape through the exit without being eaten by the Tyrannosaurus rex.


http://upload.wikimedia.org/wikipedia/en/8/83/3D-monster-maze-T-rex-2-steps-away.png





http://www.youtube.com/watch?v=nKvd0zPfBE4 

Over the years with the advancement in technology, the standard of 3D games has risen and more and more new releases came out with 3D graphics improving over the years. New consoles were released, new generations arrived and games vastly improved in 3D quality!

Game consoles and 3D games from the past 20 years 

1996

Sony PlayStation - The first Sony PlayStation, also known as the PS1, was released in 1996 and qucikly grew to popularity. This console featured various 2D and 3D games.                          

https://warosu.org/data/vr/img/0010/02/1376859098067.jpg

Resident evil

http://www.strangekidsclub.com/wp-content/uploads/2012/06/resident-evil-1.jpg 


















https://www.youtube.com/watch?feature=player_embedded&v=zo7XyBFHtAs

Nintendo 64

http://upload.wikimedia.org/wikipedia/commons/1/11/N64-Console-Set.jpg
1997 

N64 - Goldeneye 007
A bunker with a floor full of tiles, a large screen displaying a world map in a wall, and monitors in the ceiling. A hand holding a gun is seen on the bottom right corner. Around the image are graphic symbols representing health, ammo, and armor of the player.
http://upload.wikimedia.org/wikipedia/en/thumb/d/d8/Goldeneyeemulated4lw.jpg/220px-Goldeneyeemulated4lw.jpg

Two images: a photo of a building, and a computer graphics replica of it.
http://upload.wikimedia.org/wikipedia/en/b/bf/Goldeneyecomparison.jpg

The geometry of some of the structures in the game
was taken from the sets of the movie.

1998
The Sega Dreamcast
The Sega Dreamcast was the first 6th gen console released, it was first released in Japan on November 27, 1998.
Dreamcast-Console-Set.jpg
http://upload.wikimedia.org/wikipedia/commons/thumb/8/81/Dreamcast-Console-Set.jpg/250px-Dreamcast-Console-Set.jpg

The Legend of Zelda: Ocarina of Time
One of the most popular games to be created in 3D originally developed for the Nintendo 64DD peripheral.

File:ZELDA OCARINA OF TIME.jpgThe adult version of Link, armed with a sword and shield and wearing a green tunic, is fighting a bipedal wolf in front of the Forest Temple. Link's fairy companion, Navi, has turned yellow and hovers above the creature which is now surrounded by yellow crosshair-like arrows.
http://upload.wikimedia.org/wikipedia/en/thumb/1/14/ZELDA_OCARINA_OF_TIME.jpg/220px-ZELDA_OCARINA_OF_TIME.jpg
http://upload.wikimedia.org/wikipedia/en/thumb/a/a1/OcarinaOfTimeBattle.JPG/220px-OcarinaOfTimeBattle.JPG

1999

Counter-strike
The iconic game Counter-strike was released it was vastly popular and developed from Half-life.

http://media.desura.com/images/groups/1/10/9727/cs11.jpg 

2000

Playstation 2
The PlayStation 2 was another 3D console and the second major console from Sony, it was extremely popular not unlike the PlayStation 1 and sold many different 3D titles.

http://media.officialplaystationmagazine.co.uk/files/2013/01/ps2_930.jpg 

2001

Gameboy Advance
The GameBoy advance was a handheld console that was small and light, it played some 3D titles as well as 2D titles.

http://upload.wikimedia.org/wikipedia/commons/7/70/Game-Boy-Advance-Blk.jpg 
GameCube
The GameCube was created by Nintendo and was extremely popular and able to many much loved 3D games.

http://upload.wikimedia.org/wikipedia/commons/d/d1/GameCube-Set.jpg

Xbox
The Xbox was released by Microsoft and was Microsoft's first console, it was a massive success and was in major competition with Sony and Nintendo.

http://www.projectcoe.com/wp-content/uploads/2011/11/Xbox_consol_modified.jpg

Halo: Combat Evolved
Halo: Combat Evolved was release shortly after the release of the Xbox and was the beginning of one of he most popular game franchises ever.

http://www.gamasutra.com/features/20070502/halo_6.jpg

2004

Nintendo DS
The Nintendo Ds is a handheld console that could play many 3D and 2D titles, there are many different versions and over coming years the 3DS was released and the DSI.

http://static4.wikia.nocookie.net/__cb20120827170727/nintendo/en/images/b/b1/Nintendo_DS_-_Original_Grey_Model.png

PSP
The PSP is another example of a small handheld console that was more than capable of paling many 3D titles.

http://images04.olx.in/ui/7/98/45/1382577161_559369345_1-Original-psp-in-Excellent-condition-Sector-45.jpg

2005

Xbox 360
The Xbox 360 is among the most popular of consoles ever to be released and reigned champion console for hardcore gamers for years! It is a personal favorite of mine up until the release of the Xbox One.

http://www.tegames.co.uk/media/raw/Xbox360_Gloss_HorizOnLowerTilt.jpg

2006

PS3
The PS3 was released shortly after the Xbox 360 in competition, it was very popular and many people still own one, though there is an ongoing argument about which is better, though it has died out a little since the release of the Xbox One and PS4, because the argument is now over which of those is better.

http://upload.wikimedia.org/wikipedia/commons/4/40/PS3-slim-console.png

Wii
The Wii was released by Nintendo, it was and still is a very popular console, mainly among families as it is a ver casual console and not suitable for hardcore gamers. The console requires a lot of movement fro yourself as it uses motion sensor quality, it also runs thousands of 3D game titles.

http://media.edge-online.com/wp-content/uploads/edgeonline/oldfiles/nintendo-wii-408.jpg

2011

PlayStation Vita 
The PlayStation Vita is the predecessor of the PSP it is very similar to the PSP aside from the upgraded graphics, it is now able to run even higher quality 3D titles and is by far the most impressive handheld console.

http://blog.sonyentertainmentnetwork.com/wp-content/uploads/2012/03/mu-vita.jpg  2012

Wii U
The first entry into he 8th generation of game consoles was the Wii U, As the first entry in the eighth generation of video game home consoles, it directly competes with Sony's PlayStation 4 and Microsoft's Xbox One, it pays many 3D game titles.

http://media.edge-online.com/wp-content/uploads/edgeonline/2013/01/WiiU.jpg

2013

Xbox One
The Xbox One is he latest console from Microsoft and is by far superior to any other console in m eyes, the 3D graphics in the games it plays are amazing, intense and immersive. Below is an example of a game for the Xbox One called Ryse.


http://www.youtube.com/watch?v=dO4gd70Zkho


http://img2.meristation.com/files/imagenes/noticias/2013/08/06/xbox-one-atenta-contra-la-privacidad-asegura-comisionado-aleman.jpg

PS4
The PS4 is a creation from Sony, it is another example of an 8th gen gaming console that plays many 3D titles in with outstanding 3D graphics, though its popularity is not as vast as the Xbox One, which I myself much prefer.


http://media.edge-online.com/wp-content/uploads/edgeonline/2013/07/PS4.jpg

Overall I think over the years, with the improvement in technology enabling us to advance in the standards of 3D games is impressive, it has brought us outstanding games with nearly unlimited possibilities and an only get better and better over the years yet to come, though I don't think virtual reality will come as fast as people may want.

TV and film
History of 3D TV begun around 300 BC, when a Greek scientist discovered human binocular vision. Later, Leonardo da Vinci established theories on the creation of images in 3 dimensions. Many scientists over the years have tried to develop methods in which 3D effects could be reproduced in images and movies. Curiosity in 3D image technology grew along with movie and photography technology.

By late 1800s, numerous engineers and inventors were involved in the creation of TV. But only many years later, scientists started to incorporate 3D image technology with that of newest televisions, leading to the development of 3D TV. Here is a chronological account of the development of 3D image technology from mid-19th century up to the 21st century.

1844 To 1900

One of the first recorded instruments with the capability of photographing objects in 3D was the stereoscope, created in 1844 by David Brewster.

With this camera, the inventor optician later took a photograph of Queen Victoria and showcased it in 1851 at Exposition Universelle. This photograph became popular and the stereoscopic-still-camera with its 3D illusions ability.


Another creation in the field of 3D technology occurred in 1855. Known as the Kinematoscope, this camera was capable of stereo animation and could generate 3D images in motion.


During the late 1890s, William Friese-Greene, a renowned British film maker filed an official request for the patent of 3D movie production process. His patent consisted of a stereoscopic instrument using which a viewer could see two films positioned perpendicularly to each other such that the resultant image seen by the viewer appeared to be in three dimensions.

1913 To 1935
In 1913, William van Doren Kelley invented the Prizma colour system.

With this system, stereoscopic images could be recorded using alternate frame sequencing technique in which films are alternately placed on one strip.

http://upload.wikimedia.org/wikipedia/commons/0/06/Prizma_Color_Camera.jpg

http://zauberklang.ch/filmcolors/wp-content/uploads/2013/05/Willeman_OnTheTrek_Prizma_15.jpg

In 1915, film makers produced the world’s first movie using anaglyph technology, employing 3D TV glasses with 2 different coloured lenses. In the following years, William E Waddell and Edwin S Porter showed that it was possible to accomplish 3D film recording with two films.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtDZMU5pbfGEnh8TqZLO0V300oiy4VDqnnnjnXGDXk_JhhU0pc4ngzuIXgJLTAjFEN2TxD3S0fLMQQF4Xxl0uu5KZO4056kIwjaGM82WTWldvaAO3MaQyCFQZFy-dGbWUJilUVNP17qWY/s1600/image_03.jpg 

Two big milestones in 3D technology were: first, the creation of the 3D mainstream film The Power of Love in 1922 and second, the screening of it with viewers wearing anaglyph eyewear.

The third big milestone was the demonstration of the first 3D TV by John Logie Baird on August 10, 1958, on his company grounds. Baird went on to develop a number of 3D television systems that employed cathode ray tube and electromechanical techniques. The first colour movie using 3D technology was made in 1935, after which this technology remained unused for the next ten years.
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtndwbfp6vbrgjb7nuvNPVqZuHtWGlYXkvpT-K0QanCmgO1zCx0_LvDRoLxl747lXf6RzFLAOpR0OQ8-nEuxQjiYoQWPd-4hW15n1AA7ARBRdVJKOevQYWq9eQnv8jhWP5tS_QfvyvAPA/s1600/john-l-baird.jpg

The 1950's

3D technology gained increasing attention during the 1950s when televisions started gaining popularity. During this period, more and more households added televisions to their homes.

The defining moment in the history of 3D TV came when several 3D movies started getting produced. Among them, the most memorable 3D releases in the United States were:


United Artists’ Bwana Devil
 
http://www.skar.com/wordpress_purple_hot_sauce/wp-content/uploads/2011/06/2_movies.jpg 

House of Wax
http://www.scorseseproject.com/wp-content/uploads/2012/08/house-of-wax-3d.jpg 

Alfred Hitchcock’s Dial M 
 
http://www.scorseseproject.com/wp-content/uploads/2012/07/dialmformurderoriginal.jpg 

By 1960s, a new 3D technology called Space Vision which takes two images and prints them one on top of the other on a strip was developed. The Bubble was the first movie to be displayed using Space Vision.
http://upload.wikimedia.org/wikipedia/en/2/28/The_Bubble_British_Poster.jpg 

1970 To 1980

Chris Condon along with Allan Silliphant developed Stereovision in 1970, a 3D technology using a 35mm film strip on which two images are pressed together alongside the other. The Stewardesses was released for the Sterovision and was very popular.
http://convert-to-3d.com/images/the-stewardesses_3d_poster.jpg 

The beginning of 1980s witnessed the release of several 3D movies including: Jaws 3D
http://ia.media-imdb.com/images/M/MV5BMjEzMDEzODU4M15BMl5BanBnXkFtZTYwMDQ5Njg5._V1_SY317_CR0,0,214,317_.jpg 

 Friday the 13th part III  
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYyGep-fkuMKdCbcvjY23akLlztiEZzH2IU66OSY4y3_EvTSpt0iDmGU-BSNfMcqi83RoczbAzvX4gl_QfSCuqYJQqNTNKw3mnLcX0O6ZWPw2uw9QTU8O-3cASwWmSyCpaLi_sdLnALgBA/s1600/friday3.jpg 

IMAX created 3D technology that was mathematically accurate, Using this technology, IMAX produced several documentary films in 3D by mid 1980s.

1990's To 2010

A number of 3D movies were released in the IMAX format during the 1990s and two of the popular ones were Into the Deep and Wings of Courage. Several big Hollywood movie studios continued to release such movies through 2000s. Some of the well known movies were: Ghosts of the Abyss, Spy Kids 3D: Game Over and The Polar Express.

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXQO-lJZ2EDby07fUUa6oVj97tGVh8kKi9cRJ_cRP-ks0gf92JXynruMelrWiEjxrFT3guewmpmjnFwphhM_8icWAzl4Wk0LI5nE3BJ8QDpnOxvHGSeZPDCReBHFo7ssoicQp_9UIw-dQ/s1600/SK3.jpg 

Towards 2009 and 2010, several channel broadcasters announced that they would be showing programs and shows in 3D, and this got 3D technology inside our homes available on services such as Sky.

http://blog.gadgethelpline.com/wp-content/uploads/2010/10/sky-3d.jpg 

The introduction of 3D TV into the mainstream was a revolutionary development and was definitely worth the thousands of years of research, many homes now feature massive 3D TV’s for the 3D home experience.

http://www.geekwithlaptop.com/wp-content/uploads/2010/01/Sky-3D-TV-channel.jpg  

Education 
The importance and benefits of 3D in the classroom, are huge proponents of incorporating interactive 3D technologies within education, most classes today incorporate the use of 3D software to visually show different things, such as 3D representations of the solar system and models of the human body used in biology.

https://lh3.ggpht.com/HN8OU8w-2lt-nY_MFiTQI5pSeIPunuuiUylXSkoiPr-mqadjCoi5SFZgQxFOmIxhF6ME%3Dh310

http://previewcf.turbosquid.com/Preview/2011/09/27__19_05_57/UpperSkeletalStructure_5.jpgd48695e8-6255-4b79-a3da-29e2e39e7a7dLarge.jpg

The use of 3D in classrooms is very beneficial to students as it encourages them to take a greater interest in a subject as opposed to jut reading a text book. Most children today are visible learners and they are familiar and more interest in technology than books and lectures.

90.1% of students have a computer
85.3%  have had at least one mobile phone
74.6% own handheld games
Over 91% of students are online for at least one hour per day

The use of 3D in class rooms has been proven to have a vast impact on academic results as students are more interested in learning when 3D is involved.

In a study, 100% of teachers agreed that 3D animations in the classroom not only enable students to learn better, but also increased their attention span, led them to be more motivated and resulted in higher engagement.
http://www.maxon.net/uploads/pics/classroom_PRPS_02.jpg

3D technology used to educate is also available for use at home on your phone or computer and is very easy to access.

http://info.visiblebody.com/Portals/189659/images/skeletonpremium2_homepage-resized-600.png 


http://images.apple.com/education/mac/images/solar-walk-screen.jpg 


Web 
3D is widely used on the web, in online gaming, virtual learning facilities and in videos and websites you may find on the internet.

Online gaming

There are many popular online games that use the web toallow users to interact with each other, such as World Of Warcraft and Guild wars 2. Both games are based in a 3D virtual world in which the user can control.

World Of Warcraft
Above is an in game picture of myself and my girlfriend playing World Of Warcraft.

Guild Wars 2
Guild wars 2 is a newer and more advanced online game and the 3D models are far more evolved then the ones in World Of Warcraft, though that does not necessarily make it a better game, both are extremely fun!

http://www.mmogames.com/wp-content/uploads/2012/09/fantasy-mmorpg-mmo-games-guild-wars-2-ascolonian-catacombs-explorable-colossus-rumblas-path-screenshot-4.jpg 

Virtual learning facilities
There are many websites you'll come across on the internet that implement the use of 3D to educate people.

One very helpful and educational website is http://www.solarsystemscope.com/, this website is a fun interesting way of exploring the solar system and the planets inside it, it uses 3D technology to allow the user to explore the solar system, below is some pictures of me using it.












3D on the web in general
All across the internet, you'll come across many different uses of 3D technology, whether its online game, virtual learning or even 3D models of clothes you wish to purchase, many of you may be familiar with the online Nike shoes creator, below is some pictures of 3D in use on the internet.
http://store.nike.com/gb/en_gb/product/mogan-mid-2-id-shoes/?piid=32561&pbid=502945357#?pbid=502945357 

http://www.schuh.co.uk/mens-black-vans-classic-slip-on/3400537070/ 

Overall, the use of 3D is basically everywhere you go on the internet, most says have some kind of 3D features, some just more advanced then others.

Medicine 

3D technology is predominately used in the medicine industry, it used used on a molecular level to design drugs, it is used to created 3D models of bodies so they can be examined and even there are even methods of 3D technology that allow doctors to perform real life surgery.

Designing of drugs
3D technology can be used to design drugs, the creators develop models and connect them together to structure a drug, after they have created a successful drug, it can then go on to be created in real life.

http://www.molsoft.com/images/ms1.png

3D models of bodies
3D models of bdies are created t give people an idea of how the body looks on the inside and how it works, 3D technology can also be used to figure out how an historical skeleton may have looked with flesh as if it is still living.

http://www.technologyreview.com/sites/default/files/legacy/medical_visualisation.png

3D in surgery
3D techonlogy has been implemented into use in real life surgery, it can be used for people to practice on 3D models, carrying out surgery virtually and in some cases, doctors have been able to use 3D technology to reconstruct body parts! In one interesting case, a man suffered a tradgic accident in which his face was crushed and doctors were able to print a new face using this ground breaking technology.
A computer image of the man s face with the specially designed implants
http://cdn.images.express.co.uk/img/dynamic/108/590x/face-reconstruction-443464.jpg

Read more about this story at: http://www.express.co.uk/news/health/443464/Surgeons-print-man-s-new-face-using-groundbreaking-technology

Mathematics 

3D in mathematics is the foundation of all programs that use 3D technology, the size and dimensions of shapes have to be calculated in order for them to be created. The mathematics is what helps calculate how an object will look when given certain dimensions.

Engineering 


3D technology is used in engineering to create modes of things such as vehicles, engines and missiles, they are first drawn up and then created with 3D software before created the prototype in real life and then creating the final product.


http://img.deusm.com/designnews/2012/01/237994/111929_800081.jpg

http://3drendering-studio.co.uk/images/3d_engineering_js.jpg

https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcRQkcT1zn1NqGKZTklZyNbbNO1Gqp5UV4IpTseAFBp5Yv-8mtLT

Architecture 


3D technology is almost always used when it comes to creating a design in architecture. Drafts of buildings are drawn up and are then brought into 3D osftware to create them in 3D enabling the creator to develop and get an idea fo what they want their final product to look like, they do this before the actual construction of buidklings in order to make sure the final product can be made in real life

Drawing plan:

3D model:

https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH_FFFFIUJlTaZK3kFNPevrrWt2MQja5yHUJjQAV6HYJu9gziSOK0_nwG2mOPqAl9B77piuhexw7pPu9I4-MJwySeAnPazuHoutEzuMkFO1Nq9i0_4T18y2KcKAIRwRvKRwMtpdMZwdjk/s1600/med_1_42.jpg

Product design 

3D technology is used in Product design to create prototypes of a product before th actual product is created, it makes an inventors job a lot easier and keeps costs down, instead of making a real life prototype, with real life materials, it is a lot easier to go back an alter a prototype in 3D software.


http://www.thesolidexperts.com/media/4165/pv-previewwindow.jpg

Overall, the use of 3D technology in all industries is a necessity and without it we would not have the cars, video games, TV programs, films and pharmaceuticals that we have today, life would be a lot dimmer!

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